Controls
Freecam Classic operates without a graphical user interface.
There are no on-screen panels or visual guides.
Users are expected to understand the configured control scheme.
Activation
Freecam can be activated depending on your server configuration:
- Chat command
- Key binding
- Hold-to-activate logic
The exact behavior is defined inside:
Config.System.action
Camera Movement
While Freecam is active:
- Standard gameplay input is blocked.
- Movement input is redirected to camera control.
- The camera can move within configured limits.
Movement speed depends on:
- Slow movement multiplier
- Fast movement multiplier (typically used with a modifier key)
Server owners control these values inside the configuration file.
Camera Rotation
Camera rotation is controlled through mouse input.
Rotation speed is determined by:
- Slow rotation multiplier
- Fast rotation multiplier
These values are configurable.
Zoom Control
Zoom is handled by adjusting the camera field of view (FOV).
Zoom behavior respects:
- Minimum zoom limit
- Maximum zoom limit
- Configured zoom speed multipliers
Deactivation
Freecam can be disabled using the configured exit controls.
When disabled:
- The camera returns control to normal gameplay.
- All input restrictions are lifted.
Important Notes
- Freecam Classic does not provide visual feedback.
- Control awareness is the responsibility of the user.
- Server administrators may provide control documentation separately if needed.
For advanced control features and UI-based interaction, refer to the Advanced edition.